Shop and new formulas
Wolframium » Devlog
- New formulas:
Weapon rarity: Common = 1; Uncommon = 2; Rare = 4; Antique = 8; Legendary = 16; Hacked = 32;
Damage = rarity + power(weapon) + level(weapon) + Random 1*level to 5*level; Power(weapon) = level * rarity * effect / 2;
Weapon effect: Nothing = 1; Vampire = 2; Poision = 3; Ice = 4; Fire = 5;
Defense = level(armor) * power(armor); Power(armor) = level + rarity;
Full heal = heal(food) + power(artifact); Power(artifact) = (rarity + lvl)*effect;
Artifact effect: Nothing = 1; Poision = 2; Fire = 3; Ice = 4; Vampire = 5;
Health = 100 + 200*(level-1);
- Shop
When you are in the city press q and the shop window will open.
Files
Wolframium v0.3 alpha 22 kB
Nov 08, 2020
Get Wolframium
Wolframium
Random ASCII game
Status | In development |
Author | Partudos |
Genre | Role Playing |
Tags | 2D, ascii, Fantasy, fantasy-console, random, Singleplayer, text, Text based, wolframium |
Languages | English |
More posts
- Serious bug fixApr 05, 2021
- Latest console version and bug fixesNov 14, 2020
- Added inventoryNov 07, 2020
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